Released: 2005-01-01
Nagasaki is one of my first released games. Made with Windows GameMaker in 2003 (or somewhere around then), it was my first attempt at creating a long, engaging game. The result is 100 smallish levels where you push rocks, collect coins, and evade bouncing landmines(?). If I remember correctly, the game had some serious bugs and was easy to exploit to rack up big scores. Hint: certain keys on the keyboard let you restart and skip levels. I won't tell you which.